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期刊名:Jmir serious games

缩写:JMIR SERIOUS GAMES

ISSN:2291-9279

e-ISSN:2291-9279

IF/分区:4.1/Q1

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共收录本刊相关文章索引804
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Bárbara Ramalho,Samuel Gomes,Marta Silva Vicente et al. Bárbara Ramalho et al.
Background: Serious games offer promising avenues for clinical care by enhancing patient engagement and delivering therapeutic benefits. In psoriatic arthritis (PsA), chronic pain contributes to emotional distress, functi...
XiaCheng Song,Nazlena Mohamad Ali,Mohamad Hidir Mhd Salim et al. XiaCheng Song et al.
Background: Longer life expectancy makes physical exercise crucial for active aging. However, adherence to traditional exercise among community-dwelling older adults is generally low. Virtual reality (VR) and mixed realit...
Yun Wang,Wee Hoe Tan,Qiaoling Ye et al. Yun Wang et al.
Background: Music education is central to holistic child development; yet, traditional piano instruction in China often emphasizes rote memorization at the expense of meaningful understanding. Elementary school pupils, pa...
Jason Carter Stanton,Nicole L Peel,Caroline J Mills et al. Jason Carter Stanton et al.
This letter presents the conceptualization, design, and technical evaluation of the RedMan-GreenMan game co-designed with carers, aimed to help children with autism spectrum disorder (hereafter autism) acquire pedestrian safety skills. Whil...
Yao Li,Gijs Luijten,Christina Gsaxner et al. Yao Li et al.
Background: Augmented reality head-mounted displays could overcome the spatial dissociation between medical imaging and the surgical field, which may be particularly important in anatomically dense regions, such as the he...
Rui Li,Sabzali Musa Kahn,Bingyu Duan et al. Rui Li et al.
Background: The metaverse provides an immersive, interactive medium for health education, but most studies evaluate immersion and gamification together. Randomized evidence disentangling their separate effects on immediat...
Mengyi Bao,Shang Feng,Jiaheng Wang et al. Mengyi Bao et al.
Background: The digital therapy of attention-deficit/hyperactivity disorder (ADHD) based on a "self-adaptive multitasking training paradigm" has been developed to improve the cognitive functional impairments and attention...
Yoon Jin Cho,Ka Hyun Kim,Da Won Suh et al. Yoon Jin Cho et al.
Background: Memory suppression transiently disrupts hippocampal activity, leading to suppression-induced forgetting, especially for negative stimuli. However, traditional paradigms such as Think/No-Think rely on explicit ...