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期刊名:Jmir serious games

缩写:JMIR SERIOUS GAMES

ISSN:2291-9279

e-ISSN:2291-9279

IF/分区:4.1/Q1

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共收录本刊相关文章索引719
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Qiujing Du,Yuhan Wei,Yuexuan Ma et al. Qiujing Du et al.
Background: Virtual reality (VR) technology has emerged as a promising tool for cognitive rehabilitation in patients with neuropsychiatric disorders. These patients often endure significant cognitive impairments, which ar...
Yanya Chen,Bingsheng Guan,Yaqi Zhang et al. Yanya Chen et al.
Background: Overweight and obesity seriously affect physical and psychological health worldwide. They are common public health issues in young adults who are considered a "vulnerable group" prone to adopt unhealthy lifest...
Rumeysa Kuruoğlu,Angela Attwood,Ian Penton-Voak Rumeysa Kuruoğlu
Background: Emotion recognition bias in depression is well-documented and is proposed to play a causal role in depression. A cognitive bias modification (CBM) intervention targeting the bias in emotional expression percep...
Shaniff Esmail,Brendan Concannon Shaniff Esmail
Background: Immersive virtual reality (VR) and artificial intelligence have been used to determine whether a simulated clinical exam setting can reduce anxiety in first-year occupational therapy students preparing for obj...
Jiaqi Jiang,Shanghao Li,Xian Li et al. Jiaqi Jiang et al.
Background: Online meetings have become an integral part of daily life for many people. However, prolonged periods of sitting still in front of screens can lead to significant, long-term health risks. While previous studi...
Yixin Wei,Yuan Chen,Runting Ma et al. Yixin Wei et al.
Background: Virtual reality (VR) is a rapidly developing technology that has gained significant traction in the treatment and rehabilitation of individuals with stroke. Research on VR-based stroke treatment has garnered i...
Carolina Rico-Olarte,Diego M Lopez,Bjoern M Eskofier et al. Carolina Rico-Olarte et al.
Background: Exergames are interactive solutions that require physical activity and are commonly used in learning or rehabilitation settings. For cognitive rehabilitation with exergames, the assessment of the intervention ...
Juan Pablo Sanchez-Escudero,David Aguillon,Stella Valencia et al. Juan Pablo Sanchez-Escudero et al.
Background: Alzheimer disease (AD) is the leading cause of dementia worldwide. With aging populations and limited access to effective treatments, there is an urgent need for innovative markers to support timely preventive...
Luis Carlos Rodríguez Timaná,Javier Ferney Castillo García,Teodiano Bastos Filho et al. Luis Carlos Rodríguez Timaná et al.