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期刊名:Jmir serious games

缩写:JMIR SERIOUS GAMES

ISSN:2291-9279

e-ISSN:2291-9279

IF/分区:4.1/Q1

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共收录本刊相关文章索引821
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Abbas Salami,Tasos Papastylianou,Marvellous Adeoye et al. Abbas Salami et al.
Chronic health conditions impose substantial financial and operational burdens on the public health sector and insurance providers in the United Kingdom. While gamification demonstrates the potential for enhancing health behavior, a structu...
Gruyff Germain Abdul-Rahman,Freark de Lange,Andrej Zwitter et al. Gruyff Germain Abdul-Rahman et al.
Background: Serious games (SGs) are increasingly used to study and enhance team performance in organizational and educational settings. While prior research has explored leadership and communication as isolated factors, t...
S T Rooij de,D A Kuipers,J T Prins et al. S T Rooij de et al.
Background: Serious games are increasingly recognized as effective tools in adolescent mental health interventions, providing engaging platforms for emotional regulation, skill development, and behavioral change. However,...
Ruixue Liu,Beibei Lin,Yanhuan Zhai et al. Ruixue Liu et al.
Background: Virtual reality (VR) technology has been increasingly explored in stroke rehabilitation due to its immersive and interactive features. However, considerable heterogeneity exists in intervention designs, study ...
Xiaofeng Qiao,Shan Tian,Min Tang et al. Xiaofeng Qiao et al.
Background: With rapid urbanization, the proliferation of densely arranged buildings and increasingly homogeneous architectural designs has made disorientation and navigation difficulties more common, especially for older...
Mareike Kuehn,Lena Wypyrsczyk,Francesca Lanfranconi et al. Mareike Kuehn et al.
Background: As survival rates for children, adolescents, and young adults with cancer improve, managing treatment-related side effects is increasingly important. Enhancing physical activity levels has been shown to be eff...
Sylwia Starzec,Sławomir Śpiewak,Jolanta Starosta et al. Sylwia Starzec et al.
Background: Gaming disorder (GD) is an emerging issue that leads to significant impairment, yet existing tools for measuring withdrawal symptoms in GD are limited and often fail to capture its multidimensional nature. Mos...
Ryan Andrew Mace,Ziyan Wu,Christine B Sieberg et al. Ryan Andrew Mace et al.
Background: Acute traumatic musculoskeletal injuries often result in persistent pain and disability despite physical recovery. Virtual reality (VR) provides an innovative approach for overcoming treatment barriers and may...
Isabel Neumann,Stefan Lindner,Yevgeniya Nedilko et al. Isabel Neumann et al.
Background: Virtual reality (VR) has proven effective in delivering nonpharmacological interventions to reduce acute and chronic pain. For the treatment of nonspecific chronic low back pain (CLBP), it offers benefits over...
Marianna Antoniadou,Helena Orädd,Aseel Berglund et al. Marianna Antoniadou et al.
Background: Physical activity plays a central role in the course and progression of chronic conditions in older adults. However, individuals within this population tend to have an inactive lifestyle. Exergaming, which is ...