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期刊名:Jmir serious games

缩写:JMIR SERIOUS GAMES

ISSN:2291-9279

e-ISSN:2291-9279

IF/分区:4.1/Q1

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共收录本刊相关文章索引810
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Alva Lütt,Kristina Lütgens,Christiane Montag et al. Alva Lütt et al.
Background: Nature experiences may have a positive impact on mental health. Innovative alternatives, such as immersive virtual reality (iVR), can have similar effects. In previous studies on embodying a tree in virtual re...
Patrick Fargier,Valérian Cece,Vanessa Lentillon-Kaestner et al. Patrick Fargier et al.
Background: Exergaming can promote adolescent health by encouraging repetition of game-related tasks, potentially contributing to academic success by developing motor and cognitive skills. Studies have highlighted the inf...
Natalia Stathakarou,Andrzej A Kononowicz,Maxine G Harjani et al. Natalia Stathakarou et al.
Background: Game elements may inform the design of both simulations and games. However, evidence on how individual game elements inform the design of military trauma training simulations and their educational purpose rema...
Mohammed Alharbi,David Harris,Helen Dodd et al. Mohammed Alharbi et al.
Background: Children with developmental coordination disorder (DCD) experience motor difficulties that limit daily activities and reduce physical activity enjoyment. Immersive virtual reality (VR) offers the potential for...
Yulin Zhang,Tianwu Lin,Yuefeng Tan et al. Yulin Zhang et al.
Background: Childhood and adolescent malnutrition, encompassing undernutrition and overnutrition, poses significant global health challenges, necessitating comprehensive dietary assessment tools. Existing dietary assessme...
Charline Grossard,Melanie Descamps,Hugues Pellerin et al. Charline Grossard et al.
[This corrects the article DOI: 10.2196/76435.]. ©Charline Grossard, Melanie Descamps, Hugues Pellerin, François Vonthron, David Cohen. Originally publ...
Peng Zheng,Zi Tao,Luoxiang Fang et al. Peng Zheng et al.
Background: Internet gaming disorder (IGD) and school refusal are increasingly prevalent during adolescence, yet limited research has examined how they influence each other over time. Moreover, it is unclear whether the a...
Shijie Gao,Min Jia,Weijun Wang et al. Shijie Gao et al.
Adolescents' internet adaptability (IA) is crucial for their online behavior and mental health. Serious games (SGs), as an emerging educational tool, hold promise for enhancing this adaptability through engaging, goal-oriented learning. Yet...
Sara Arlati,Marta Mondellini,Isabella Martinelli et al. Sara Arlati et al.
Background: Immersive virtual reality (VR) is promising in stroke rehabilitation; it is believed to promote motivation and intervention adherence among patients. However, existing work often lacks a structured assessment ...
Won Kim,Minwoo Seong,SeungJun Kim Won Kim
Background: Children with autism spectrum disorder (ASD) exhibit cognitive, motor, and social difficulties that affect engagement, causing developmental delays, behavioral challenges, and obesity-interrelated concerns in ...