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期刊名:Jmir serious games

缩写:JMIR SERIOUS GAMES

ISSN:2291-9279

e-ISSN:2291-9279

IF/分区:4.1/Q1

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Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Kenji Yokotani,Masanori Takano,Nobuhito Abe et al. Kenji Yokotani et al.
Background: Online games developed to improve mental health symptoms are reportedly effective among game users. However, it has not been verified whether massive multiplayer online games (MMOGs) developed for leisure purp...
Min Wang,Jisheng Xu,Xulin Zhou et al. Min Wang et al.
Background: Physical activity (PA) is critically linked to the health outcomes of children and adolescents. Gamification interventions represent a promising approach to promote PA engagement. However, the effects of these...
Cecile Marie Yelnik,Aurélie Daumas,Yanele Poteaux et al. Cecile Marie Yelnik et al.
Background: Junior doctors often demonstrate insufficient prescribing skills, highlighting the need to enhance undergraduate medical training in this area. Serious games (SGs) have proven effective in teaching knowledge a...
Daniel Isaiah Jackson,Thipkanok Wongphothiphan,John Luna et al. Daniel Isaiah Jackson et al.
Background: Workplace violence (WPV) is a growing concern in health care, adversely impacting frontline providers, patients, and visitors. Traditional training programs have demonstrated limited long-term effectiveness in...
Mohamad Alameddine,Nadine Sabra,Nour El Arnaout et al. Mohamad Alameddine et al.
Background: High maternal morbidity and mortality rates globally, especially in low-income and lower-middle-income countries, highlight the critical role of skilled health care providers (HCPs) in preventing pregnancy-rel...
Mei Yin Lee,Huei Shyong Wang,Chung Yueh Lien et al. Mei Yin Lee et al.
Background: Tics and comorbidities significantly impact the social interactions and mental health of adolescents with Tourette syndrome (TS). Psychoeducation is an initial intervention for TS. Gamification is a common psy...
Chloe Higgins,Claudia Zecena Morales,Judi Hocking et al. Chloe Higgins et al.
Background: Intrauterine devices (IUDs) are safe and effective long-acting reversible contraceptive therapies that are also used as minimally invasive treatment for heavy menstrual bleeding, endometrial hyperplasia, and e...
Nino Fijačko,Benjamin S Abella,Špela Metličar et al. Nino Fijačko et al.
Background: Simulation-based training is widely used in resuscitation education, yet limited research exists on how serious smartphone games-especially when used independently at home-impact stress levels during simulated...