Towards the design of user-centric strategy recommendation systems for collaborative Human-AI tasks [0.03%]
面向以人为中心的协作人机任务策略推荐系统设计
Lakshita Dodeja,Pradyumna Tambwekar,Erin Hedlund-Botti et al.
Lakshita Dodeja et al.
Artificial Intelligence is being employed by humans to collaboratively solve complicated tasks for search and rescue, manufacturing, etc. Efficient teamwork can be achieved by understanding user preferences and recommending different strate...
Competitive gamification in crowdsourcing-based contextual-aware recommender systems [0.03%]
基于众包的感知上下文推荐系统中的竞争型游戏化
Yi-Ling Lin,Nai-Da Ding
Yi-Ling Lin
During the COVID-19 outbreak, crowdsourcing-based context-aware recommender systems (CARS) which capture the real-time context in a contactless manner played an important role in the "new normal". This study investigates whether this approa...
Automated Strategy Feedback Can Improve the Readability of Physicians' Electronic Communications to Simulated Patients [0.03%]
自动化策略反馈可以提高医生与虚拟患者电子通信的可读性
Rod D Roscoe,Renu Balyan,Danielle S McNamara et al.
Rod D Roscoe et al.
Modern communication between health care professionals and patients increasingly relies upon secure messages (SMs) exchanged through an electronic patient portal. Despite the convenience of secure messaging, challenges include gaps between ...
Virtual nature experiences and mindfulness practices while working from home during COVID-19: Effects on stress, focus, and creativity [0.03%]
COVID-19在家工作期间虚拟自然体验和正念实践:对压力、专注力和创造力的影响
Nabil Al Nahin Ch,Alberta A Ansah,Atefeh Katrahmani et al.
Nabil Al Nahin Ch et al.
In this study, we focus on the impact of daily virtual nature experiences combined with mindfulness practices on remote workers' creativity, stress, and focus over an extended period (9 weeks) during the COVID-19 pandemic. Our results show ...
Unlock Me: A Real-World Driven Smartphone Game to Stimulate COVID-19 Awareness [0.03%]
解锁自己:一款促进新冠肺炎意识的手机游戏
Nishtha Phutela,Atluri Nikhitha Chowdary,Shreyansh Anchlia et al.
Nishtha Phutela et al.
Despite having numerous platforms to promote coronavirus awareness, a part of the population is not well informed about the basic knowledge related to the pandemic. This inspired us to design and implement a free-to-play game, Unlock Me, to...
Automated affect classification and task difficulty adaptation in a competitive scenario based on physiological linkage: An exploratory study [0.03%]
基于生理链路的自动化情感分类和任务难度适应(以竞争场景为例)探索性研究
Ali Darzi,Domen Novak
Ali Darzi
In competitive and cooperative scenarios, task difficulty should be dynamically adapted to suit people with different abilities. State-of-the-art difficulty adaptation methods for such scenarios are based on task performance, which conveys ...
Efficacy of personalized models in discriminating high cognitive demand conditions using text-based interactions [0.03%]
基于文本交互的个性化模型在辨别高认知需求条件方面的有效性研究
Lisa M Vizer,Andrew Sears
Lisa M Vizer
Although high cognitive demand conditions can impair psychological, physical, and behavioral processes without appropriate management, current measurement methods are too cumbersome for continuous monitoring of cognitive demand, and do not ...
The effect of challenge-based gamification on learning: An experiment in the context of statistics education [0.03%]
基于挑战的电子游戏化对学生学习的影响——以统计学教学为例
Nikoletta-Zampeta Legaki,Nannan Xi,Juho Hamari et al.
Nikoletta-Zampeta Legaki et al.
Gamification is increasingly employed in learning environments as a way to increase student motivation and consequent learning outcomes. However, while the research on the effectiveness of gamification in the context of education has been g...
Personal information and public health: Design tensions in sharing and monitoring wellbeing in pregnancy [0.03%]
个人资料与公共健康:怀孕期间分享和监测健康的制度冲突
Kevin Doherty,Marguerite Barry,José Marcano Belisario et al.
Kevin Doherty et al.
Mobile technologies are valuable tools for the self-report of mental health and wellbeing. These systems pose many unique design challenges which have received considerable attention within HCI, including the engagement of users. However, l...
Achieving Interface and Environment Fidelity in the Virtual Basic Laparoscopic Surgical Trainer [0.03%]
虚拟基础腹腔镜手术模拟训练器的界面及环境忠实性的实现研究
Amine Chellali,Helena Mentis,Amie Miller et al.
Amine Chellali et al.
Virtual reality trainers are educational tools with great potential for laparoscopic surgery. They can provide basic skills training in a controlled environment and free of risks for patients. They can also offer objective performance asses...