Michael Owens,Vikram Ravi,Eric Hunter
Michael Owens
Digital inclusion (DI) represents a framework for educational leaders to address ongoing digital access and participation divides for adult caretakers (e.g., parents) of school-aged children, as schools continue adopting new education techn...
Cameras Optional? Examining Student Camera Use from a Learner-Centered Perspective [0.03%]
摄像头可选?从以学习者为中心的角度审视学生使用摄像头的情况
Torrey Trust,Lauren Goodman
Torrey Trust
In this paper, we offer a holistic look at undergraduate and graduate students' experiences with using cameras for synchronous online learning via Zoom. Analysis of the data using the American Psychological Association's learner-centered ps...
Primary School Students' Experiences using Minecraft Education during a National Project-Based Initiative: An Irish Study [0.03%]
爱尔兰一项基于国家项目的以小学生成员为主体的教育版Minecraft使用体验研究
Eadaoin J Slattery,Deirdre Butler,Michael OLeary et al.
Eadaoin J Slattery et al.
Minecraft Education is a digital game-based learning platform that is thought to support the development of twenty-first century competencies and skills. The purpose of this study is to explore primary students' experiences of using Minecra...
Educational Robotics for Developing Computational Thinking in Young Learners: A Systematic Review [0.03%]
面向青年学习者的教育机器人培养计算思维:系统性综述
Yu-Hui Ching,Yu-Chang Hsu
Yu-Hui Ching
Educational robotics has been adopted to create interactive and engaging learning environments to develop computational thinking (CT) in K-12 learners. This study systematically examined 22 peer-reviewed empirical research articles on the u...
Hanadi Hamadi,Aurora Tafili,Frederick R Kates et al.
Hanadi Hamadi et al.
Online discussion boards are a standard learning management system (LMS) instructional tool used in the emerging online learning pedagogy. This pilot study examined an innovative approach that differs from how discussion boards have been co...
Bohdana Allman,Royce Kimmons,Joshua Rosenberg et al.
Bohdana Allman et al.
Engagement of Higher Education Students in Live Online Classes: Scale Development and Validation [0.03%]
高等教育学生在线直播课堂参与行为的测量发展与验证
Ömer Koçak,İdris Göksu
Ömer Koçak
This study aimed to develop and validate the Live Online Classes Engagement Scale (LOCES) to measure higher education (HE) students' live online classes (LOCs) engagement levels. The scale items were created after reviewing the studies focu...
Anja Remshagen,Kim C Huett
Anja Remshagen
As schools endeavor to provide all students with access to computational thinking and computer science, the hackathon emerges as a competitive and high-energy event that uses authentic problems to motivate learners to engage in the domain o...
Inclusion Possibilities [0.03%]
包容可能性
Anne Fensie
Anne Fensie
Preservice Teacher Perceptions of Using Video Discussions to Foster a Community of Inquiry-Does the Learning Environment Matter? [0.03%]
准教师使用视频讨论培养探究社区的感知——学习环境重要吗?
Erik Kormos,Liliana Julio,Adam Morgan
Erik Kormos
The creation of an engaging online learning environment where students feel a sense of belonging is a challenge for all educators. With the rise of online courses, discussion forums are commonly used to connect students with course content,...