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期刊名:Jmir serious games

缩写:JMIR SERIOUS GAMES

ISSN:2291-9279

e-ISSN:2291-9279

IF/分区:4.1/Q1

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Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Claudia Jenny,Christoph Reuter Claudia Jenny
Background: In order to present virtual sound sources via headphones spatially, head-related transfer functions (HRTFs) can be applied to audio signals. In this so-called binaural virtual acoustics, the spatial perception...
Byron Lai,Drew Davis,Mai Narasaki-Jara et al. Byron Lai et al.
Background: Access to physical activity among youth with spina bifida (SB) is much lower than it is for children without disability. Enjoyable home-based exercise programs are greatly needed. ...
Panagiotis E Antoniou,George Arfaras,Niki Pandria et al. Panagiotis E Antoniou et al.
Background: The role of emotion is crucial to the learning process, as it is linked to motivation, interest, and attention. Affective states are expressed in the brain and in overall biological activity. Biosignals, like ...
Bianca Steiner,Lena Elgert,Birgit Saalfeld et al. Bianca Steiner et al.
Background: Gamification has become increasingly important both in research and in practice. Particularly in long-term care processes, such as rehabilitation, playful concepts are gaining in importance to increase motivat...
Lucy McMichael,Nuša Farič,Katie Newby et al. Lucy McMichael et al.
Background: Virtual reality (VR) exergaming may be a promising avenue to engage adolescents with physical activity. Since parental support is a consistent determinant of physical activity in adolescents, it is crucial to ...
Susanne M van der Veen,Alexander Stamenkovic,Megan E Applegate et al. Susanne M van der Veen et al.
Background: Visual representation of oneself is likely to affect movement patterns. Prior work in virtual dodgeball showed greater excursion of the ankles, knees, hips, spine, and shoulder occurs when presented in the fir...
Imma Boada,Antonio Rodriguez Benitez,Santiago Thió-Henestrosa et al. Imma Boada et al.
Background: Choking is one of the causes of unintentional injury death. Gaining the knowledge of the first-aid procedure that has to be applied in case of choking can increase the chances of survival of persons with choki...
Daphne Michelet,Jessy Barre,Jennifer Truchot et al. Daphne Michelet et al.
Background: Debriefing is key in a simulation learning process. Objective: This study focuses on the impact of computer debriefing on l...
Rebecca White Hennessy,Deanna Rumble,Mike Christian et al. Rebecca White Hennessy et al.
Background: Chronic low back pain (cLBP) can interfere with daily activities, and individuals with elevated pain-related fear (also known as kinesiophobia or the fear of injury due to movement) can develop worse long-term...
Julie F Vermeir,Melanie J White,Daniel Johnson et al. Julie F Vermeir et al.
Background: There has been a growing interest in the application of gamification (ie, the use of game elements) to computerized cognitive training. The introduction of targeted gamification features to such tasks may incr...