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期刊名:Jmir serious games

缩写:JMIR SERIOUS GAMES

ISSN:2291-9279

e-ISSN:2291-9279

IF/分区:4.1/Q1

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共收录本刊相关文章索引737
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Lisa Goudman,Julie Jansen,Maxime Billot et al. Lisa Goudman et al.
Background: Virtual reality (VR) is a computer technology that immerses a user in a completely different reality. The application of VR in acute pain settings is well established. However, in chronic pain, the application...
Jana Marina Kleschnitzki,Inga Grossmann,Reinhard Beyer et al. Jana Marina Kleschnitzki et al.
Background: The pandemic has highlighted the importance of low-threshold opportunities for exercise and physical activity. At the beginning of 2020, the COVID-19 pandemic led to many restrictions, which affected seniors i...
Ismael Edrein Espinosa-Curiel,Edgar Efrén Pozas-Bogarin,Maryleidi Hernández-Arvizu et al. Ismael Edrein Espinosa-Curiel et al.
Background: The use of health games is a promising strategy for educating and promoting healthy lifestyle behaviors among children. Objective: ...
Jose M Rodriguez-Ferrer,Ana Manzano-León,Adolfo J Cangas et al. Jose M Rodriguez-Ferrer et al.
Background: People with severe mental illness (SMI) face discriminatory situations because of prejudice toward them, even among health care personnel. Escape rooms can be a novel educational strategy for learning about an...
Eric Redlinger,Bernhard Glas,Yang Rong Eric Redlinger
Background: Although the pursuit of improved cognitive function through working memory training has been the subject of decades of research, the recent growth in commercial adaptations of classic working memory tasks in t...
Bhavneet Walia,Jeeyoon Kim,Ignatius Ijere et al. Bhavneet Walia et al.
Background: The effects of behavioral addiction to video games has received increasing attention in the literature, given increased use intensity among subgroups of video game players. ...
Cristina Comeras-Chueca,Lorena Villalba-Heredia,Jose Luis Perez-Lasierra et al. Cristina Comeras-Chueca et al.
Background: Childhood overweight and obesity have become major global health problems and are negatively related with the cardiorespiratory fitness (CRF) level in school children and adolescents. Exercise, specifically mu...
Behrus Puladi,Mark Ooms,Martin Bellgardt et al. Behrus Puladi et al.
Background: Although nearly one-third of the world's disease burden requires surgical care, only a small proportion of digital health applications are directly used in the surgical field. In the coming decades, the applic...
Mihai Ovidiu Cercel Mihai Ovidiu Cercel
Background: Graduate education in modern diplomacy poses several challenges, as it requires several competencies to be developed before diplomatic service is joined. Incorporation of simulation games can have a positive i...
Mark Kisch,Anders Håkansson Mark Kisch
Background: Gambling within the world of gaming is an emerging phenomenon that may share common conceptual characteristics with traditional forms of gambling. The current literature suggests a higher degree of problematic...