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期刊名:Jmir serious games

缩写:JMIR SERIOUS GAMES

ISSN:2291-9279

e-ISSN:2291-9279

IF/分区:4.1/Q1

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Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Cong Liu,Xing Wang,Rao Chen et al. Cong Liu et al.
Background: The increasing number of children with cerebral palsy (CP) has a serious impact on individuals, families, and society. As a new technology, virtual reality (VR) has been used in the rehabilitation of children ...
Rui She,Youmin Zhang,Xue Yang Rui She
Background: Parents play central roles in adolescents' socialization, behavioral development, and health, including the development of internet gaming disorder (IGD). However, longitudinal research on the parental predict...
Myeongul Jung,Sangyong Sim,Jejoong Kim et al. Myeongul Jung et al.
Background: Embodiment through a virtual avatar is a key element for people to feel that they are in the virtual world. Objective: This...
Pei-Lun Hsieh,Yu-Rung Wang,Tien-Chi Huang Pei-Lun Hsieh
Background: Virtual learning environments (VLEs) use a virtual environment to support learning activities. VLEs are commonly used to overcome the temporal and spatial restrictions of learning activities held in convention...
Nichole Stetten,Kelsea LeBeau,Lindsey King et al. Nichole Stetten et al.
Background: Because of the COVID-19 pandemic, a doctoral-level public health qualitative research methods course was moved to a web-based format. One module originally required students to conduct in-person observations w...
Federica Pallavicini,Alessandro Pepe,Massimo Clerici et al. Federica Pallavicini et al.
Background: Virtual reality can play an important role during the COVID-19 pandemic in the health care sector. This technology has the potential to supplement the traditional in-hospital medical training and treatment, an...
Danni He,Shihua Cao,Yuchao Le et al. Danni He et al.
Background: In recent years, with the development of computer science and medical science, virtual reality (VR) technology has become a promising tool for improving cognitive function. Research on VR-based cognitive train...
Yoon Sang Kim,JuHye Won,Seong-Wook Jang et al. Yoon Sang Kim et al.
Background: Although more people are experiencing cybersickness due to the popularization of virtual reality (VR), no official standard for the cause and reduction of cybersickness exists to date. One of the main reasons ...
Lou Soret,Nicolas Gendron,Nadia Rivet et al. Lou Soret et al.
Background: Bone marrow aspiration (BMA) is a medical procedure necessary to the diagnosis and monitoring of patients with hematological or nonhematological disorders. This procedure is considered painful, and patients ar...
Dai-Jie Yang,Meng-Yao Lu,Chi-Wen Chen et al. Dai-Jie Yang et al.
[This corrects the article DOI: 10.2196/37079.]. ©Dai-Jie Yang, Meng-Yao Lu, Chi-Wen Chen, Pei-Ching Liu, I-Ching Hou. Originally published in JMIR Seri...