首页 文献索引 SCI期刊 AI助手
期刊目录筛选

期刊名:Jmir serious games

缩写:JMIR SERIOUS GAMES

ISSN:2291-9279

e-ISSN:2291-9279

IF/分区:4.1/Q1

文章目录 更多期刊信息

共收录本刊相关文章索引714
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Xiangyi Cheng,Grover C Gilmore,Alan J Lerner et al. Xiangyi Cheng et al.
Background: Cognitive assessment using tangible objects can measure fine motor and hand-eye coordination skills along with other cognitive domains. Administering such tests is often expensive, labor-intensive, and error p...
Poe Sriwatanathamma,Veerawat Sirivesmas,Sone Simatrang et al. Poe Sriwatanathamma et al.
Background: There is serious concern over the annual increase in depressive symptoms among millennials in Bangkok, Thailand. Their daily routine revolves around the use of their smartphones for work and leisure. Although ...
HongQing Ji,Shanshan Wu,Junyeon Won et al. HongQing Ji et al.
Background: Despite growing evidence showing the effects of exercise and cognitive trainings on enhancing attention, little is known about the combined effects of exergame on attention in children with attention deficit/h...
Arka Ghosh,Jagriti Agnihotri,Sradha Bhalotia et al. Arka Ghosh et al.
Background: Depression is a debilitating mental health disorder, with a large treatment gap. Recent years have seen a surge in digital interventions to bridge this treatment gap. Most of these interventions are based on c...
Ana-Marta Gabaldón-Pérez,María Dolón-Poza,Martina Eckert et al. Ana-Marta Gabaldón-Pérez et al.
Background: Currently, many central auditory processing disorder screening tests are available for children, and serious games (SGs) are frequently used as a tool for the diagnosis of different neural deficits and disorde...
Nan Mo,Jin Yu Feng,Hai Xia Liu et al. Nan Mo et al.
Background: Exercise is effective for musculoskeletal pain. However, physical, social, and environmental factors make it difficult for older adults to persist in exercising. Exergaming is a new pathway that combines exerc...
María Rodrigo-Yanguas,Marina Martín-Moratinos,Carlos González-Tardón et al. María Rodrigo-Yanguas et al.
Background: Compared with traditional approaches, gaming strategies are promising interventions for the treatment of attention-deficit/hyperactivity disorder (ADHD). We developed a serious game, The Secret Trail of Moon (...
Sofia Hadjileontiadou,Sofia B Dias,Leontios Hadjileontiadis Sofia Hadjileontiadou
Background: Design dynamics that evolve during a designer's prototyping process encapsulate important insights about the way the designer is using his or her knowledge, creativity, and reflective thinking. Nevertheless, t...
Rhys Mantell,Adrienne Withall,Kylie Radford et al. Rhys Mantell et al.
Background: Serious games have the potential to transform the field of cognitive assessment. The use of serious game-based cognitive assessments in prison environments is particularly exciting. This is because interventio...
Kerem Ersin,Emre Gürlek,Hakan Güler et al. Kerem Ersin et al.
Background: While vestibular rehabilitation with virtual reality (VR) is becoming more popular every day, the disadvantages of this method are not yet clear. ...