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期刊名:Games for health journal

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ISSN:2161-783X

e-ISSN:2161-7856

IF/分区:3.1/Q1

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共收录本刊相关文章索引691
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Anne M Schouten,Éva Kalmár,John J van den Dobbelsteen et al. Anne M Schouten et al.
Background:Same-day surgery cancellations are a persistent and societally relevant challenge, affecting operating room efficiency, patient trust, and health care professionals' workload. In the Netherlands, many cancellations result from no...
Aruba Saeed,Imran Amjad,Abdullah Alzahrani et al. Aruba Saeed et al.
Introduction: Cognitive-motor exergame balance training may increase attentional demands and neuronal processing, potentially affecting serum levels of brain-derived neurotrophic factor (BDNF), Aβ1-42, and p-tau181, as w...
Ahmed M El Melhat,Hatem Lazem,Khaled A Shalash et al. Ahmed M El Melhat et al.
Background: Arthroscopic rotator cuff repair (ARCR) often results in prolonged recovery and limited shoulder function. Conventional physical therapy rehabilitation programs require sustained patient engagement; however, a...
Pablo Rodriguez-Prieto,Joaquín A Ibañez-Alfonso Pablo Rodriguez-Prieto
Objective: Topographical disorientation refers to the partial or complete loss of the ability to navigate environments. Traditionally, it has been assessed with "paper and pencil" tests, but recent technological advances have introduced mor...
Bairu Zhao,Georges E Khalil Bairu Zhao
Background: Game-based tobacco prevention programs have demonstrated the potential to reduce adolescents' intention to vape. This study investigated the influence of gamification player types on the effectiveness of two p...
Amir Bisadi,Mohammad H Mahrooz,Mehdi Heidari et al. Amir Bisadi et al.
Objective: Frozen shoulder is a common condition causing shoulder pain and stiffness, with conventional therapies often hindered by low adherence due to their repetitive and painful nature. This randomized clinical trial aimed to evaluate t...
Bruna Caroline Chaves Garcia,Carina Sousa Santos,Marina Luiza Baêta Costa et al. Bruna Caroline Chaves Garcia et al.
This study evaluated the effectiveness of a serious game, NutriGame-Your Food Guide, in communicating the NOVA food classification and healthy eating habits to adolescents. The study involved 65 adolescents of both sexes aged between 10 and...
Muhammad Asif Ahmad,Élvio Rúbio Gouveia,Sergi Bermúdez I Badia Muhammad Asif Ahmad
Introduction: Falls severely affect older adults and are emerging as a global health and financial burden for public health care systems. Multiple studies have validated the use of virtual reality (VR) to prevent falls an...
Joana Bernardo,Elaine Santana,Sílvia Silva et al. Joana Bernardo et al.
The increasing aging population is driving the development of digital solutions to promote active and healthy aging. However, the adoption of these technologies depends on their alignment with users' needs and expectations. One way to enhan...
Marta Mondellini,Lucia Greco,Silvia Bolognini et al. Marta Mondellini et al.
Immersive virtual reality (VR) has emerged as a promising application for neurological conditions in hospital care. This study explores the experiences of patients with neuromuscular diseases using a virtual supermarket to entertain patient...