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期刊名:Ieee computer graphics and applications

缩写:IEEE COMPUT GRAPH

ISSN:0272-1716

e-ISSN:1558-1756

IF/分区:1.7/Q3

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Bernardo Marques,Diogo Moreira,Martim Neves et al. Bernardo Marques et al.
Advancements in virtual reality (VR) technology have enabled its use to assist in multiple fields. This study introduces a comprehensive framework designed to support exposure therapy through a series of VR serious games and physiological m...
Praneeth Chakravarthula,Sumanta N Pattanaik Praneeth Chakravarthula
Augmented reality (AR) is emerging as the next ubiquitous wearable technology and is expected to significantly transform various industries in the near future. There has been tremendous investment in developing AR eyeglasses in recent years...
Pedro Santos,Martin Ritz,Matevz Domajnko et al. Pedro Santos et al.
This article provides an overview of the challenges and developments of the first autonomous, robot-assisted 3-D digitization approaches that ensure completeness and repeatable high quality of resulting 3-D models for objects of arbitrary s...
Elif E Firat,Chandana Srinivas,Colm Lang et al. Elif E Firat et al.
Constructivist learning is based on the principle that learners construct knowledge based on their prior knowledge and experiences. We explored the impact of a constructivist approach to introduce students to the Treemaps visualization tech...
Tom Baumgartl,Mohammad Ghoniem,Tatiana von Landesberger et al. Tom Baumgartl et al.
Data visualization methodologies were intensively leveraged during the COVID-19 pandemic. We review our design experience working on a set of interdisciplinary COVID-19 pandemic projects. We describe the challenges we met in these projects,...
Daniel Wiegreffe,Christoph Garth,Guido Reina et al. Daniel Wiegreffe et al.
In many disciplines, the findable, accessible, interoperable, and reusable (FAIR) principles are a gold standard for data management and handling. While these disciplines often require FAIR principles to be at least partially implemented in...
Georgios Pappas,Dimitrios Lappas,Panagiotis Karampelas et al. Georgios Pappas et al.
This study addresses the need for scenario-specific drone simulators to enhance research, education, pilot training, and performance evaluation across diverse mission contexts. A gamified simulator was developed for the joint master's degre...
Yu-Ting Wu Yu-Ting Wu
Screen-space ambient occlusion (SSAO) has become a widely used technique in real-time rendering, valued for its high performance and full support for dynamic geometry. However, applying SSAO directly to stereo rendering can result in incorr...
Florian Windhager,Eva Mayr,Katrin Glinka Florian Windhager
This paper examines whether visualizations in cultural heritage fields can move beyond their traditional roles of exploration and analysis to facilitate higher-order cognitive processes central to the practice of "critique". Drawing on arts...
Francesca Morini,Manuela Garreton,Jona Pomerance et al. Francesca Morini et al.
We propose critical interactivity as a concept to study and design the dynamic and transitory aspects of data visualizations. Theoretically, interactivity is often described as the means to support analytical tasks, while in practice, it en...