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期刊名:Acm transactions on applied perception

缩写:ACM T APPL PERCEPT

ISSN:1544-3558

e-ISSN:1544-3965

IF/分区:2.1/Q3

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共收录本刊相关文章索引8
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Alayna Shoenfelt,Derek M Isaacowitz,Natalie C Ebner Alayna Shoenfelt
Adults aged 65 and older are the fastest growing population demographic. Standard, stationary eye tracking has been used to test for age differences in attention and cognition toward understanding decline trajectories and identifying ways t...
Connor J Parde,Virginia E Strehle,Vivekjyoti Banerjee et al. Connor J Parde et al.
Deep convolutional neural networks (DCNNs) have achieved human-level accuracy in face identification (Phillips et al., 2018), though it is unclear how accurately they discriminate highly-similar faces. Here, humans and a DCNN performed a ch...
Snipta Mallick,Géraldine Jeckeln,Connor J Parde et al. Snipta Mallick et al.
Facial morphs created between two identities resemble both of the faces used to create the morph. Consequently, humans and machines are prone to mistake morphs made from two identities for either of the faces used to create the morph. This ...
David E Usevitch,Adam J Sperry,Jake J Abbott David E Usevitch
Many tasks in image-guided surgery require a clinician to manually position an instrument in space, with respect to a patient, with five or six degrees of freedom (DOF). Displaying the current and desired pose of the object on a 2D display ...
Alexander T Adams,Phil Adams,Elizabeth L Murnane et al. Alexander T Adams et al.
Motivated by the need to support those self-managing chronic pain, we report on the development and evaluation of a novel pressure-based tangible user interface (TUI) for the self-report of scalar values representing pain intensity. Our TUI...
Jason Jerald,Mary Whitton,Frederick P Brooks Jr Jason Jerald
In order to better understand how scene motion is perceived in immersive virtual environments, we measured scene-motion thresholds under different conditions across three experiments. Thresholds were measured during quasi-sinusoidal head ya...
Lee Lichtenstein,James Barabas,Russell L Woods et al. Lee Lichtenstein et al.
Virtual environments (VEs) allow safe, repeatable, and controlled evaluations of obstacle avoidance and navigation performance of people with visual impairments using visual aids. Proper simulation of mobility in a VE requires an interface,...
Henry Apfelbaum,Adar Pelah,Eli Peli Henry Apfelbaum
Virtual reality locomotion simulators are a promising tool for evaluating the effectiveness of vision aids to mobility for people with low vision. This study examined two factors to gain insight into the verisimilitude requirements of the t...