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期刊名:Virtual reality

缩写:VIRTUAL REAL-LONDON

ISSN:1359-4338

e-ISSN:1434-9957

IF/分区:5.0/Q1

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共收录本刊相关文章索引94
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Damiano Oriti,Federico Manuri,Francesco De Pace et al. Damiano Oriti et al.
Virtual reality (VR) and augmented reality (AR) applications are very diffuse nowadays. Moreover, recent technology innovations led to the diffusion of commercial head-mounted displays for immersive VR: users can enjoy entertainment activit...
Ryo Toyoda,Fernando Russo Abegão,Sue Gill et al. Ryo Toyoda et al.
The present study uses the modified Unified Theory of Acceptance and Use of Technology 2 to examine the effect of factors such as performance expectancy (PE), effort expectancy (EE), social influence (SI), and hedonic motivation (HM) that m...
Ho-Seung Cha,Chang-Hwan Im Ho-Seung Cha
Recent studies have indicated that facial electromyogram (fEMG)-based facial-expression recognition (FER) systems are promising alternatives to the conventional camera-based FER systems for virtual reality (VR) environments because they are...
Elena Dzardanova,Vlasios Kasapakis,Damianos Gavalas et al. Elena Dzardanova et al.
There are reasons to consider virtual reality (VR) as a newly arrived communication medium that ought to be differentiated from all other forms of mediated communication, since it is the first and only medium with the potential to enable in...
Polyxeni Kaimara,Andreas Oikonomou,Ioannis Deliyannis Polyxeni Kaimara
Virtual reality technologies (VRTs) are high-tech human-computer interfaces used to develop digital content and can be applied to multiple different areas, often offering innovative solutions to existing problems. A wide range of digital ga...
Zhigeng Pan,Tianren Luo,Mingmin Zhang et al. Zhigeng Pan et al.
Real chemical experiments may be dangerous or pollute the environment; meanwhile, the preparation of drugs and reagents is time-consuming. Due to the above-mentioned reasons, few experiments can be actually operated by students, which is no...
Stephanie G Fussell,Dothang Truong Stephanie G Fussell
Virtual reality (VR) is being researched and incorporated into curricula and training programs to expand educational opportunities and enhance learning across many fields. Although researchers are exploring the learning affordances associat...
Lénaïc B Cadet,Emanuelle Reynaud,Hanna Chainay Lénaïc B Cadet
Numerous studies have explored the effects of virtual reality (VR) on adults' cognition. Little is known, however, of these effects in children. The aim of this study was to explore, in both children and adults, the respective roles of the ...
Babar Chaudary,Sami Pohjolainen,Saima Aziz et al. Babar Chaudary et al.
This paper reports the development of a specialized teleguidance-based navigation assistance system for the blind and the visually impaired. We present findings from a usability and user experience study conducted with 11 blind and visually...
Sergo Martirosov,Marek Bureš,Tomáš Zítka Sergo Martirosov
It is known that virtual reality (VR) experience may cause cyber sickness. One aspect of VR is an immersion or otherwise sense of presence, the sense of feeling oneself in a virtual world. In this paper an experiment which was conducted in ...