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期刊名:Virtual reality

缩写:VIRTUAL REAL-LONDON

ISSN:1359-4338

e-ISSN:1434-9957

IF/分区:5.0/Q1

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共收录本刊相关文章索引94
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Jennifer Todd,Kirk Woolford,Lee Cheng et al. Jennifer Todd et al.
Background: Fibromyalgia is a chronic condition characterised by widespread pain, as well as sleep disturbances, fatigue, and memory and concentration difficulties. Research suggests that an alteration in how the brain re...
Reza Aghanejad,Amit Birenboim,Mario Matthys et al. Reza Aghanejad et al.
Introduction: Stress is a growing public health concern, with urban environments strongly influencing stress levels. Experimental approaches simulating human motion (i.e., walking) in virtual urban environments may consti...
T Arthur,D Borg,Y Wang et al. T Arthur et al.
Recent advancements in extended reality (XR) and data modelling present new opportunities for adaptive simulation solutions, which can measure and respond to individual neuropsychological states. However, questions remain about the optimal ...
Michal Gabay,Tom Schonberg Michal Gabay
The widespread adoption of head-mounted display (HMD) virtual reality (VR) systems has emerged in various fields, including spatial learning research. This study investigated the effects of VR modality level of immersion, locomotion interfa...
Guillaume Spalla,Charles Gouin-Vallerand,Nathalie Bier Guillaume Spalla
Older adults may be subjected to neurocognitive disorders. One of the first cognitive domains to be affected is executive functions. Executive functions are defined as the capacity to plan and carry out complex goal-directed behavior. Impai...
Pascal Spiegler,Arash Harirpoush,Yiming Xiao Pascal Spiegler
Crucial in disease analysis and surgical planning, manual segmentation of volumetric medical scans (e.g. MRI, CT) is laborious, error-prone, and challenging to master, while fully automatic algorithms can benefit from user feedback. Therefo...
Filip Škola,Fotis Liarokapis Filip Škola
Out-of-reach interaction in virtual reality has primarily relied on raycasting (selection using the laser pointer metaphor). However, as bare-hand tracking becomes increasingly prevalent, there is a growing need to explore and optimize hand...
Ivan A Aguilar,Markku Suomalainen,Steven M LaValle et al. Ivan A Aguilar et al.
Telepresence robots offer the promise of remote presence, but user experience, usability, and performance challenges hinder widespread adoption. This study introduces a novel and low-cost user interface for telepresence robots that integrat...
Shubham Singh,Yash Sharma,Amer Liaqat et al. Shubham Singh et al.
The advancements in the field of XR devices and systems are interesting from an industrial point of view, as they present new opportunities for improving productivity and operations through-smart tooling, digitally enhanced assembly and mai...
E M J L Postuma,F W Cornelissen,M Pahlevan et al. E M J L Postuma et al.
Introduction: Virtual reality environments presented through head mounted displays (HMDs) hold promise for training or studying mobility activities, such as cycling, walking, and street crossing. Yet, the limited field of...