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期刊名:Virtual reality

缩写:VIRTUAL REAL-LONDON

ISSN:1359-4338

e-ISSN:1434-9957

IF/分区:5.4/Q1

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共收录本刊相关文章索引100条
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Rianca Kroon,David L Neumann,Timothy M Piatkowski et al. Rianca Kroon et al.
Technologies such as virtual reality (VR), an immersive computer-based environment that induces a feeling of mental and physical presence, are becoming increasingly popular for promoting participation in exercise. The purpose of this study ...
Mark Kirya,Kurt Debattista,Alan Chalmers Mark Kirya
Virtual experiences (VEs) have significant potential to enrich emotional interactions, to encourage socialisation and improve communication. In education, VEs offer new approaches for delivering content. In this paper we consider the applic...
Sigbjørn Litleskare,Fred Fröhlich,Ole Einar Flaten et al. Sigbjørn Litleskare et al.
Studies show that green exercise (i.e., physical activity in the presence of nature) can provide the synergistic psychophysiological benefits of both physical exercise and nature exposure. The present study aimed to investigate the extent t...
Henri Jalo,Henri Pirkkalainen,Osku Torro et al. Henri Jalo et al.
Augmented reality (AR) and virtual reality (VR), collectively referred to as "extended reality" (XR), have begun to diffuse in industry. However, the current levels of awareness, perceived limitations, and use of AR and VR, as well as the p...
Tao Xie,Ling Zheng,Geping Liu et al. Tao Xie et al.
The use of virtual reality (VR) training systems for education has grown in popularity in recent years. Scholars have reported that self-efficacy and interactivity are important predictors of learning outcomes in virtual learning environmen...
S Cavedoni,P Cipresso,V Mancuso et al. S Cavedoni et al.
Unilateral spatial neglect (USN) is a frequent repercussion of a cerebrovascular accident, typically a stroke. USN patients fail to orient their attention to the contralesional side to detect auditory, visual, and somatosensory stimuli, as ...
Synne G Frydenberg,Kjetil Nordby Synne G Frydenberg
Designing for professional, high-risk user contexts often implies limited accessibility for interaction designers to conduct field research and field testing, and the measures taken by most universities in Norway in 2020 to prevent COVID-19...
Thomas E Augenstein,Daniel Kortemeyer,Lawrence Glista et al. Thomas E Augenstein et al.
Mirror therapy is increasingly used in stroke rehabilitation to improve functional movements of the affected limb. However, the extent of mirroring in conventional mirror therapy is typically fixed (1:1) and cannot be tailored based on the ...
Mario Montagud,Jie Li,Gianluca Cernigliaro et al. Mario Montagud et al.
Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a shared virtual environment, extending the capabiliti...
Xinhao Xu Xinhao Xu
This paper introduces a timely case study on a 3D virtual reality-enabled graduation celebration project that provided an alternative approach to celebrating university graduation amidst the COVID-19 pandemic. The project was carefully desi...