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期刊名:Virtual reality

缩写:VIRTUAL REAL-LONDON

ISSN:1359-4338

e-ISSN:1434-9957

IF/分区:5.4/Q1

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共收录本刊相关文章索引100条
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Syed Hammad Hussain Shah,Anniken Susanne T Karlsen,Mads Solberg et al. Syed Hammad Hussain Shah et al.
Immersive virtual reality (VR)-based exercise video games (exergames) are increasingly being employed as a supportive intervention in rehabilitation programs to promote engagement in physical activity, especially for elderly users. A multif...
Unnikrishnan Radhakrishnan,Francesco Chinello,Konstantinos Koumaditis Unnikrishnan Radhakrishnan
This paper details the motivations, design, and analysis of a study using a fine motor skill training task in both VR and physical conditions. The objective of this between-subjects study was to (a) investigate the effectiveness of immersiv...
Janice Tan,Lee Kannis-Dymand,Christian Jones Janice Tan
Recent advancement in technology has made virtual reality (VR) more accessible and immersive than ever before, resulting in its increasing utility in various industries. Despite this, VR has remained an underutilised tool within clinical ps...
Saeedeh Sadeghi,Ricardo Daziano,So-Yeon Yoon et al. Saeedeh Sadeghi et al.
Time sometimes feels like it is flying by or slowing down. Previous research indicates objective number of items, subjective affect, and heart rate all can influence the experience of time. While these factors are usually tested in isolatio...
Brigham Moll,Ed Sykes Brigham Moll
For most, an improvement in memory would always be desirable, whether from the point of view of an aging individual with declining memory, or from the perspective of someone seeking to memorize large amounts of information in the shortest p...
Li-Jen Hsin,Yi-Ping Chao,Hai-Hua Chuang et al. Li-Jen Hsin et al.
Virtual reality (VR) applications could be beneficial for education, training, and treatment. However, VR may induce symptoms of simulator sickness (SS) such as difficulty focusing, difficulty concentrating, or dizziness that could impair a...
Artem D Obukhov,Mikhail N Krasnyanskiy,Denis L Dedov et al. Artem D Obukhov et al.
Virtual reality technologies are actively applied for the organization of professional training in various industries, as well as in distance learning. However, numerous studies show the presence of a large number of negative factors that l...
Meiyuzi Gao,Deborah A Boehm-Davis Meiyuzi Gao
As new methods for interacting with systems are being developed for use within augmented or virtual reality, their impact on the quality of the user's experience needs to be assessed. Although many instruments exist for evaluating the overa...
Mel Slater,Carlos Cabriera,Gizem Senel et al. Mel Slater et al.
We created a virtual reality version of a 1983 performance by Dire Straits, this being a highly complex scenario consisting of both the virtual band performance and the appearance and behaviour of the virtual audience surrounding the partic...
Yi-Ping Chao,Chung-Jan Kang,Hai-Hua Chuang et al. Yi-Ping Chao et al.
Before caring for patients, video instruction is commonly used for undergraduate medical students, and 360° virtual reality (VR) videos have gained increasing interest in clinical medical education. Therefore, the effect of immersive 360°...