A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems [0.03%]
用于复杂系统分析与设计的模拟游戏的科学基础
Heide K Lukosch,Geertje Bekebrede,Shalini Kurapati et al.
Heide K Lukosch et al.
Background. The use of simulation games for complex systems analysis and design has been acknowledged about 50 years ago. However, articles do not combine all salient factors for successful simulation games, and often stem from a clear view...
Aad Slootmaker,Hans Hummel,Rob Koper
Aad Slootmaker
Background. The EMERGO method and online platform enable the development and delivery of scenario-based serious games that foster students to acquire professional competence. One of the main goals of the platform is to provide a user-friend...
An educational video game for nutrition of young people: Theory and design [0.03%]
针对年轻人营养问题的教育类视频游戏的设计与研发理论
Tracey Ledoux,Melissa Griffith,Debbe Thompson et al.
Tracey Ledoux et al.
Background: Playing Escape from DIAB (DIAB) and Nanoswarm (NANO), epic video game adventures, increased fruit and vegetable consumption among a multi-ethnic sample of 10-12 year old children during pilot testing. Key elem...
Serious Video Games for Health How Behavioral Science Guided the Development of a Serious Video Game [0.03%]
行为科学指导的有益健康的视频游戏开发之路——严肃游戏系列之三
Debbe Thompson,Tom Baranowski,Richard Buday et al.
Debbe Thompson et al.
Serious video games for health are designed to entertain players while attempting to modify some aspect of their health behavior. Behavior is a complex process influenced by multiple factors, often making it difficult to change. Behavioral ...
Lea P Stewart
Lea P Stewart