Fanny Camelia,Jeremy Smith,Ian Marr et al.
Fanny Camelia et al.
Purpose: Air Transport Systems (ATS) are complex sociotechnical systems with dynamic stakeholder interactions and non-linear relationships. Traditional analytical planning methods often oversimplify these complexities, li...
Mixed Methods Examination of Challenging and Bothersome Events in Nursing Virtual Simulations: Comparing Screen-Based and Headset VR Modalities [0.03%]
基于屏幕和头戴式VR设备的护理虚拟仿真中的挑战及烦扰事件的混合研究方法学分析
Sayed Azher,Keerat Grewal,Negar Matin et al.
Sayed Azher et al.
Background: Virtual simulations (VSs) are increasingly utilized to train nursing students for clinical practice, yet few tools to evaluate VS quality, and little research has examined specific design elements that impact ...
Decreasing Racial Bias Through A Facilitated Game and Workshop: The Case of Fair Play [0.03%]
通过研讨会和游戏减少种族偏见——《公平游戏》案例分析
Christine Maidl Pribbenow,Kyrie Eleison H Caldwell,Donald Dejon Dantzler et al.
Christine Maidl Pribbenow et al.
Introduction: Fair Play is an avatar-based role-playing video game in which Jamal Davis, a Black graduate student at a research university, navigates implicit forms of racial bias to reach the win-state of earning his PhD...
A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems [0.03%]
用于复杂系统分析与设计的模拟游戏的科学基础
Heide K Lukosch,Geertje Bekebrede,Shalini Kurapati et al.
Heide K Lukosch et al.
Background. The use of simulation games for complex systems analysis and design has been acknowledged about 50 years ago. However, articles do not combine all salient factors for successful simulation games, and often stem from a clear view...
Aad Slootmaker,Hans Hummel,Rob Koper
Aad Slootmaker
Background. The EMERGO method and online platform enable the development and delivery of scenario-based serious games that foster students to acquire professional competence. One of the main goals of the platform is to provide a user-friend...
An educational video game for nutrition of young people: Theory and design [0.03%]
针对年轻人营养问题的教育类视频游戏的设计与研发理论
Tracey Ledoux,Melissa Griffith,Debbe Thompson et al.
Tracey Ledoux et al.
Background: Playing Escape from DIAB (DIAB) and Nanoswarm (NANO), epic video game adventures, increased fruit and vegetable consumption among a multi-ethnic sample of 10-12 year old children during pilot testing. Key elem...
Serious Video Games for Health How Behavioral Science Guided the Development of a Serious Video Game [0.03%]
行为科学指导的有益健康的视频游戏开发之路——严肃游戏系列之三
Debbe Thompson,Tom Baranowski,Richard Buday et al.
Debbe Thompson et al.
Serious video games for health are designed to entertain players while attempting to modify some aspect of their health behavior. Behavior is a complex process influenced by multiple factors, often making it difficult to change. Behavioral ...
Lea P Stewart
Lea P Stewart