Alternative and Augmentative Communication Technologies for Supporting Adults With Mild Intellectual Disabilities During Clinical Consultations: Scoping Review [0.03%]
支持智力轻度障碍成人临床会诊的辅助沟通技术综述研究
Ryan Colin Gibson,Matt-Mouley Bouamrane,Mark D Dunlop
Ryan Colin Gibson
Background: People with intellectual disabilities (IDs) face significant communication barriers when accessing health care services; they find it difficult to identify and describe conditions clearly enough to support pra...
Feasibility of an Internet-Based Intervention to Promote Exercise for People With Spinal Cord Injury: Observational Pilot Study [0.03%]
基于互联网促进脊髓损伤人群运动干预的可行性观察性试点研究
Christa Ochoa,Maria Cole,Katherine Froehlich-Grobe
Christa Ochoa
Background: People with spinal cord injury (SCI) are less likely to be physically active and have higher chronic disease risk than those in the general population due to physical and metabolic changes that occur postinjur...
Integrating Behavior of Children with Profound Intellectual, Multiple, or Severe Motor Disabilities With Location and Environment Data Sensors for Independent Communication and Mobility: App Development and Pilot Testing [0.03%]
用于独立交流和移动的儿童重度智力障碍、多重障碍或严重运动障碍行为整合:应用程序开发与试点测试
Von Ralph Dane Marquez Herbuela,Tomonori Karita,Yoshiya Furukawa et al.
Von Ralph Dane Marquez Herbuela et al.
Background: Children with profound intellectual and multiple disabilities (PIMD) or severe motor and intellectual disabilities (SMID) only communicate through movements, vocalizations, body postures, muscle tensions, or f...
Parents' Perspectives on a Computer Game-Assisted Rehabilitation Program for Manual Dexterity in Children With Cerebral Palsy: Qualitative Analysis of Expectations, Child Engagement, and Benefits [0.03%]
家长对脑瘫儿童康复训练计算机辅助程序的视角研究:期望、儿童参与及益处的定性分析
Anuprita Kanitkar,Sanjay Tejraj Parmar,Tony J Szturm et al.
Anuprita Kanitkar et al.
Background: Children with motor impairments affecting the upper extremity benefit from task-specific therapy, such as constraint-induced movement therapy. However, there is a need to improve engagement and compliance with...
Zero-Effort Ambient Heart Rate Monitoring Using Ballistocardiography Detected Through a Seat Cushion: Prototype Development and Preliminary Study [0.03%]
基于座垫的环境心率监测系统原型设计与初步研究
Ahmed Raza Malik,Jennifer Boger
Ahmed Raza Malik
Background: Cardiovascular diseases are a leading cause of death worldwide and result in significant economic costs to health care systems. The prevalence of cardiovascular conditions that require monitoring is expected t...
Examining the Feasibility of Early Mobilization With Virtual Reality Gaming Using Head-Mounted Display and Adaptive Software With Adolescents in the Pediatric Intensive Care Unit: Case Report [0.03%]
基于头戴式显示器和自适应软件的虚拟现实游戏在儿科重症监护病房早活动中的可行性研究:案例报告
Byron Lai,Maegen Powell,Anne Grace Clement et al.
Byron Lai et al.
Background: Early rehabilitative mobilization for adolescents is safe and feasible. However, there is a lack of published rehabilitation strategies and treatments that can maximize engagement and outcomes among adolescent...
Web-Based Peer Support Interventions for Adults Living With Chronic Conditions: Scoping Review [0.03%]
慢性疾病患者的基于网络的同伴支持干预措施:综合述评
Saima N Hossain,Susan B Jaglal,John Shepherd et al.
Saima N Hossain et al.
Background: Globally, 1 in 3 adults live with multiple chronic conditions. Thus, effective interventions are needed to prevent and manage these chronic conditions and to reduce the associated health care costs. Teaching e...
Technology Acceptance and Usability of the BrainFx SCREEN in Canadian Military Members and Veterans With Posttraumatic Stress Disorder and Mild Traumatic Brain Injury: Mixed Methods UTAUT Study [0.03%]
加拿大退伍军人和现役军人中脑外伤和轻度创伤性脑损伤患者的脑功能筛查技术接受和使用情况:混合方法UTAUT研究
Chelsea Jones,Antonio Miguel-Cruz,Suzette Brémault-Phillips
Chelsea Jones
Background: Canadian Armed Forces service members (CAF-SMs) and veterans exhibit higher rates of injuries and illnesses, such as posttraumatic stress disorder (PTSD) and traumatic brain injury, which can cause and exacerb...
Adapting a Person's Home in 3D Using a Mobile App (MapIt): Participatory Design Framework Investigating the App's Acceptability [0.03%]
使用移动应用程序(MapIt)以三维方式适应人们的居住环境:研究该应用可接受性的参与式设计框架
Manon Guay,Mathieu Labbé,Noémie Séguin-Tremblay et al.
Manon Guay et al.
Background: Home adaptation processes enhancing occupational engagement rely on identifying environmental barriers, generally during time-consuming home visits performed by occupational therapists (OTs). Relevance of a 3D...
Exergaming as a Functional Test Battery in Patients Who Received Arthroscopic Ankle Arthrodesis: Cross-sectional Pilot Study [0.03%]
用于接受踝关节镜手术患者的运动游戏功能测试交叉-sectional试点研究
Roel Hendrickx,Tim van der Avoird,Peter Pilot et al.
Roel Hendrickx et al.
Background: Recently, movement-based videogames (exergames) have gained popularity in improving the rehabilitation process after surgery. During exergaming, participants are physically challenged as the game component sti...