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期刊名:Addictive behaviors reports

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ISSN:N/A

e-ISSN:2352-8532

IF/分区:2.8/Q2

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共收录本刊相关文章索引642
Clinical Trial Case Reports Meta-Analysis RCT Review Systematic Review
Classical Article Case Reports Clinical Study Clinical Trial Clinical Trial Protocol Comment Comparative Study Editorial Guideline Letter Meta-Analysis Multicenter Study Observational Study Randomized Controlled Trial Review Systematic Review
Kaiden Hein,Tyrone L Burleigh,Angela Gorman et al. Kaiden Hein et al.
Gaming avatars can influence users' attitudes and behaviors and manifest as the proteus effect. The present study examined proteus effect profiles among 571 gamers and their associations with disordered gaming and physical activity. Latent ...
Matthew Mitnick,Shelby Goodwin,Mikaela Bubna et al. Matthew Mitnick et al.
Introduction: Digital interventions present a scalable solution to overcome barriers to smoking cessation treatment, and changes in resting heart rate (HR) may offer a viable option for monitoring smoking status remotely....
Lara R Piccoli,Lucy Albertella,Erynn Christensen et al. Lara R Piccoli et al.
Introduction: Drinking motives and neurocognition play significant roles in predicting alcohol use. There is limited research examining how relief-driven drinking motives interact with neurocognition in alcohol use, which...
Elizabeth Mahoney,Meenakshi Subbaraman,Amy A Mericle et al. Elizabeth Mahoney et al.
Background: Sober living houses (SLHs) offer abstinence-based housing for people in recovery. Studies have shown that these supportive environments are associated with positive outcomes, yet little is known about why resi...
Xu Yan,Margaret F Bedillion,Eric D Claus et al. Xu Yan et al.
Objective: The neurocognitive risk mechanisms predicting divergent outcomes likely differ between men and women who use cannabis recreationally. Increasingly, the use of descriptive distributions including the ex-Gaussian...
Trent Footitt,Natasha Christofi,Dylan R Poulus et al. Trent Footitt et al.
Digital games are widely popular and integral to contemporary entertainment. Nevertheless, a proportion of users present with disordered/excessive gaming behaviours, provisionally classified as Internet Gaming Disorder (IGD). Previous liter...
A Surace,D Operario,C W Kahler A Surace
Background: Among sexual minorities (SMs), experiencing discrimination has been associated with greater substance use at the day-level. However, variations in sample characteristics and measures of day-level discriminatio...
Brooke J Arterberry,Sarah J Peterson,Megan E Patrick Brooke J Arterberry
Introduction: Substance use (SU) and mental health (MH) concerns often occur as students transition from high school to college and may be associated with first semester experiences. ...
A Åhman,A Karlsson,J Berge et al. A Åhman et al.
Introduction: Use of amphetamine-type stimulants (ATS) contributes substantially to the global burden of disease. Large-scale follow-up studies of morbidity and mortality in ATS users are few. This study analysed morbidit...
Hang Lu Hang Lu
The disclosure of recovery journeys on social media by individuals with substance use is a growing trend, but its impact on public attitudes toward stigmatized groups is not well-understood. To address this gap, an experiment was conducted ...