Automatically detecting task-unrelated thoughts during conversations using keystroke analysis [0.03%]
基于击键分析在对话中自动检测走神思维
Vishal Kuvar,Nathaniel Blanchard,Alexander Colby et al.
Vishal Kuvar et al.
Task-unrelated thought (TUT), commonly referred to as mind wandering, is a mental state where a person's attention moves away from the task-at-hand. This state is extremely common, yet not much is known about how to measure it, especially d...
Enhancing a student productivity model for adaptive problem-solving assistance [0.03%]
增强自适应问题解决辅助的学生生产力模型
Mehak Maniktala,Min Chi,Tiffany Barnes
Mehak Maniktala
Research on intelligent tutoring systems has been exploring data-driven methods to deliver effective adaptive assistance. While much work has been done to provide adaptive assistance when students seek help, they may not seek help optimally...
Personalised socially assistive robot for cardiac rehabilitation: Critical reflections on long-term interactions in the real world [0.03%]
个性化社会辅助机器人在心脏康复中的应用:反思现实世界长期互动的关键问题
Bahar Irfan,Nathalia Céspedes,Jonathan Casas et al.
Bahar Irfan et al.
Lack of motivation and low adherence rates are critical concerns of long-term rehabilitation programmes, such as cardiac rehabilitation. Socially assistive robots are known to be effective in improving motivation in therapy. However, over l...
Theory-based habit modeling for enhancing behavior prediction in behavior change support systems [0.03%]
基于理论的习惯建模在行为改变支持系统中的应用研究
Chao Zhang,Joaquin Vanschoren,Arlette van Wissen et al.
Chao Zhang et al.
Psychological theories of habit posit that when a strong habit is formed through behavioral repetition, it can trigger behavior automatically in the same environment. Given the reciprocal relationship between habit and behavior, changing li...
An adaptive decision-making system supported on user preference predictions for human-robot interactive communication [0.03%]
一种基于用户偏好预测的人机交互式自适应决策系统
Marcos Maroto-Gómez,Álvaro Castro-González,José Carlos Castillo et al.
Marcos Maroto-Gómez et al.
Adapting to dynamic environments is essential for artificial agents, especially those aiming to communicate with people interactively. In this context, a social robot that adapts its behaviour to different users and proactively suggests the...
Introducing CARESSER: A framework for in situ learning robot social assistance from expert knowledge and demonstrations [0.03%]
基于专家知识和演示的机器人现场学习社会援助框架及实现研究
Antonio Andriella,Carme Torras,Carla Abdelnour et al.
Antonio Andriella et al.
Socially assistive robots have the potential to augment and enhance therapist's effectiveness in repetitive tasks such as cognitive therapies. However, their contribution has generally been limited as domain experts have not been fully invo...
Personality-targeted persuasive gamified systems: exploring the impact of application domain on the effectiveness of behaviour change strategies [0.03%]
针对性格的性格劝说游戏化系统:探索应用领域对行为改变策略有效性的影响
Chinenye Ndulue,Oladapo Oyebode,Ravishankar Subramani Iyer et al.
Chinenye Ndulue et al.
Persuasive gamified systems for health are interventions that promote behaviour change using various persuasive strategies. While research has shown that these strategies are effective at motivating behaviour change, there is little knowled...
Adaptive user modelling in car racing games using behavioural and physiological data [0.03%]
基于行为和生理数据的赛车游戏中的自适应用户建模技术
Theodosis Georgiou,Yiannis Demiris
Theodosis Georgiou
Personalised content adaptation has great potential to increase user engagement in video games. Procedural generation of user-tailored content increases the self-motivation of players as they immerse themselves in the virtual world. An adap...
A computational model for designing energy behaviour change interventions [0.03%]
一种设计能源行为改变干预措施的计算模型
Nataliya Mogles,Julian Padget,Elizabeth Gabe-Thomas et al.
Nataliya Mogles et al.
The conflicting evidence in the literature on energy feedback as a driver for energy behaviour change has lead to the realization that it is a complex problem and that interventions must be proposed and evaluated in the context of a tangled...
A methodology for creating and validating psychological stories for conveying and measuring psychological traits [0.03%]
一种用于创造和验证心理故事的方法,以传达和测量心理特征
Kirsten A Smith,Matt Dennis,Judith Masthoff et al.
Kirsten A Smith et al.
Personality impacts all areas of our lives; it governs who we are and how we react to life's challenges. Personalized systems that adapt to end users should take into account the user's personality to perform well. Several methodologies (e....